I always have been a fan of the Rabbid series mainly just because they tend to staddle the line between kid and adult fun. What I mean is that for the most part the Rabbid series of mini games always had a feel that it wasn’t just for little kids. Rabbids in Time is no different. I am not going to pretend that there is a coherent story for this game; basically the Rabbids are able to travel in time, and possibly change the past and the future. Therefore, we see them in mini games ranging from the prehistoric era all the way to Roman times through to ancient Egypt and such.
The game takes place within a museum, each wing of the museum (there are five of them) contains a series of minigames. The wings are Flyarium (flying games), shootarium (shooting games), bouncearium (bouncing and platforming games), hookarium (fishing games) and Runarium (running games). There are 23 mini games in total. Yet the fun doesn’t end with the mini games, hidden throughout the museum are “mini” mini games, that really don’t add anything to the entire game but act as a quick and fun distraction.
I think it is hysterical that a collection of mini games would have as much depth and nuances as this one does. You can tell that the developers, Ubisoft, invested in this game. Considering that the Rabbids series has garnered enough popularity to merit sequels, it is no wonder that they have tried to put a quality product. In the end I would recommend this one as a good addition to a Wii library as it keeps the mini game concept fresh enough to say that the replay value is decently high. In addition, the Rabbids concept and games are accessible for all ages making it a game that teens and adults won’t feel too embarrassed to play with the younger set.
Raving Rabbids: Travel in Time is currently available everywhere and can be found only for the Wii.